package ru.spbu.math.seabattle.server.messages;

import java.io.Serializable;

import ru.spbu.math.seabattle.entity.PlayerID;

public class RequestGameMessage implements Serializable {

	private static final long serialVersionUID = 1L;

	private final PlayerID myId;

	public RequestGameMessage(PlayerID opponentId) {
		this.myId = opponentId;
	}

	public PlayerID getId() {
		return myId;
	}
}
